We help developers and publishers
launch and scale games through a predictable production pipeline, deep expertise and creative approach
Firevolt is powered by industry veterans with backgrounds on titles like Crysis, Far Cry, Warface, World of Tanks and many more.
With deep AAA experience, our team brings high production standards and expertise to every stage of development, delivering high-quality, large-scale games for PC and consoles.
Our cooperation model includes several ready-made plans that implement various customer goals and interaction methods.
well-defined, e.g. 3D models, level design, porting, VFX, UI
fixed fee or hourly/day rate (non-revenue based)
minimal, exact following of client’s specifications
ongoing or full feature / module development; not isolated tasks
milestone-based; sometimes includes bonuses or rev-share
moderate to high - may influence gameplay, tools, or design
helping deliver entire multiplayer systems, AI modules, or level packs
full game or system development, including art, design, and tech
fixed project fee or per-unit licensing fee
limited - the product must match the client’s specifications and brand guidelines
branded games for movies, gamified training apps or educational games
bug fixing, content drops, balance patches, seasonal events, feature updates
monthly retainer, support contract, or % of live revenue
ongoing support for an RPG (e.g., events, banners, balance), or updates for a live PC shooter
varies: may include co-design, dev support, or even full production
small fixed fee + % of sales/profit
creating a combat systems and UI for a game, porting to / from consoles
flexible - from feature development and full production to ongoing support. May span multiple phases (prototype → full game → post-launch services)
mixed - may include upfront fees, milestone payments, retainers, and royalty percentages
medium to high, depending on involvement
co-development with reduced fee + royalties, porting + post-launch LiveOps